Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       Uint32 SDL_GPUTextureFormatTexelBlockSize(
           SDL_GPUTextureFormat format);

FUNCTION PARAMETERS

       format the texture format you want to know the texel size of.

RETURN VALUE

       Returns the texel block size of the texture format.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_UploadToGPUTexture(3)

Simple Directmedia Layer                           SDL 3.2.20              SDL_GPUTextureFormatTexelBlockSize(3)