Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_HINT_RENDER_LINE_METHOD - A variable controlling how the 2D render API renders lines.
SYNOPSIS
#include <SDL3/SDL_hints.h>
#define SDL_HINT_RENDER_LINE_METHOD "SDL_RENDER_LINE_METHOD"
DESCRIPTION
The variable can be set to the following values:
• "0": Use the default line drawing method (Bresenham's line algorithm)
• "1": Use the driver point API using Bresenham's line algorithm (correct, draws many points)
• "2": Use the driver line API (occasionally misses line endpoints based on hardware driver quirks
• "3": Use the driver geometry API (correct, draws thicker diagonal lines)
This hint should be set before creating a renderer.
AVAILABILITY
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_HINT_RENDER_LINE_METHOD(3)