Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.

SYNOPSIS

       #include <SDL3/SDL_hints.h>

       #define SDL_HINT_RENDER_GPU_DEBUG "SDL_RENDER_GPU_DEBUG"

DESCRIPTION

       This variable can be set to the following values:

       • "0": Disable debug mode use (default)

       • "1": Enable debug mode use

       This hint should be set before creating a renderer.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                       SDL_HINT_RENDER_GPU_DEBUG(3)