Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller
       handling.

SYNOPSIS

       #include <SDL3/SDL_hints.h>

       #define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"

DESCRIPTION

       The variable can be set to the following values:

       • "0": WGI is not used.

       • "1": WGI is used. (default)

       This hint should be set before SDL is initialized.

AVAILABILITY

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                           SDL_HINT_JOYSTICK_WGI(3)