Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_HINT_GAMECONTROLLERTYPE - A variable that overrides the automatic controller type detection.
SYNOPSIS
#include <SDL3/SDL_hints.h>
#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE"
DESCRIPTION
The variable should be comma separated entries, in the form: VID/PID=type
The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd
This hint affects what low level protocol is used with the HIDAPI driver.
The variable can be set to the following values:
• "Xbox360"
• "XboxOne"
• "PS3"
• "PS4"
• "PS5"
• "SwitchPro"
This hint should be set before SDL is initialized.
AVAILABILITY
This hint is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_HINT_GAMECONTROLLERTYPE(3)