Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetDisplayBounds - Get the desktop area represented by a display.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);

DESCRIPTION

       The  primary  display  is  often located at (0,0), but may be placed at a different location depending on
       monitor layout.

FUNCTION PARAMETERS

       displayID
              the instance ID of the display to query.

       rect   the SDL_Rect structure filled in with the display bounds.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetDisplayUsableBounds(3), SDL_GetDisplays(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_GetDisplayBounds(3)