Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPURenderPass - An opaque handle representing a render pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPURenderPass SDL_GPURenderPass;
DESCRIPTION
This handle is transient and should not be held or referenced after SDL_EndGPURenderPass is called.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_BeginGPURenderPass(3), SDL_EndGPURenderPass(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GPURenderPass(3type)